<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "../barrage.dtd">

<barrage>

<barrageInfo>
<filename>
otk2-forgotten2
</filename>
<group>
OtakuTwo
</group>
<title>
あなたはもう忘れたかしら Part2
</title>
<description>
自分はどんな風にばら撒きを避けているか…あなたはそれを憶えてますか?
</description>
<capture>
激しく動かないこと。
</capture>
</barrageInfo>

<barrageStyle>
 <bulletLanguage name="bulletml" />
</barrageStyle>

<bulletml type="vertical" xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml">



<action label="top">
 <fireRef label="lr"><param> 90</param><param>1.5</param></fireRef>
 <fireRef label="lr"><param>-90</param><param>1.5</param></fireRef>
 <accel>
  <vertical>-50</vertical>
  <term>10</term>
 </accel>
 <wait>72</wait>
 <changeSpeed>
  <speed>0</speed>
  <term>10</term>
 </changeSpeed>
 <wait>200</wait>
 <repeat><times>50+$rank*50</times>
  <action>
   <fireRef label="bara"><param> 1</param></fireRef>
   <wait>800/(50+$rank*50)</wait>
   <fireRef label="bara"><param>-1</param></fireRef>
   <wait>800/(50+$rank*50)</wait>
  </action>
 </repeat>
 <wait>120</wait>
</action>

<fire label="lr">
 <direction type="absolute">0</direction>
 <speed>0</speed>
 <bullet>
  <action>
   <actionRef label="move"><param>$1</param><param>$2</param></actionRef>
   <fireRef label="tb"><param>  0</param><param>0.9</param></fireRef>
   <fireRef label="tb"><param>180</param><param>3.0</param></fireRef>
   <vanish/>
  </action>
 </bullet>
</fire>

<fire label="tb">
 <speed>0</speed>
 <bullet>
  <action>
   <actionRef label="move"><param>$1</param><param>$2</param></actionRef>
   <wait>20</wait>
    <changeDirection><direction type="aim">0</direction><term>5</term></changeDirection>
    <wait>10</wait>
    <fireRef label="winder"/>
   <vanish/>
  </action>
 </bullet>
</fire>

<action label="move">
 <changeDirection><direction type="absolute">$1</direction><term>10</term></changeDirection>
 <wait>12</wait>
 <changeSpeed><speed>$2</speed><term>50</term></changeSpeed>
 <wait>55</wait>
 <changeSpeed><speed> 0</speed><term>50</term></changeSpeed>
 <wait>55</wait>
</action>

<fire label="bara">
 <direction type="absolute">(90+$rand*30)*$1</direction>
 <speed>1+$rand*7</speed>
 <bullet>
  <action>
       <wait>10</wait>
       <fire>
        <direction type="aim">(30-$rank*20)*$rand-(30-$rank*20)*$rand</direction>
        <speed>(0.8+$rand*0.4)*(1+$rank*0.5)</speed>
        <bullet/>
       </fire>
       <vanish/>
  </action>
 </bullet>
</fire>

<fire label="winder">
 <direction type="absolute">0</direction>
 <speed>0</speed>
 <bullet>
  <action>
      <fireRef label="winderseed"/>
      <repeat><times>740</times>
       <action>
        <fireRef label="delay"><param> 1</param></fireRef>
        <wait>2</wait>
       </action>
      </repeat>
      <vanish/>
  </action>
 </bullet>
</fire>

<fire label="winderseed">
 <direction type="aim">0</direction>
 <speed>0.00000000000000000000000001</speed>
 <bullet>
  <action>
       <repeat><times>30+$rank*$rank*30</times>
        <action>
            <fire>
             <direction type="relative"> 20-$rank*10</direction>
             <speed>6</speed>
             <bullet/>
            </fire>
            <fire>
             <direction type="relative">-20+$rank*10</direction>
             <speed>6</speed>
             <bullet/>
            </fire>
            <wait>2</wait>
        </action>
       </repeat>
       <vanish/>
  </action>
 </bullet>
</fire>

<fire label="delay">
 <direction type="aim">0</direction>
 <speed>0.00000000000000000000000001</speed>
 <bullet>
  <action>
       <wait>60+$rank*$rank*60</wait>
       <fire>
        <direction type="relative"> 20-$rank*10</direction>
        <speed>6</speed>
        <bullet/>
       </fire>
       <fire>
        <direction type="relative">-20+$rank*10</direction>
        <speed>6</speed>
        <bullet/>
       </fire>
       <vanish/>
  </action>
 </bullet>
</fire>



</bulletml>

</barrage>