<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "../barrage.dtd">

<barrage>

<barrageInfo>
 <filename>YTbullet016</filename>
 <group>yutchi</group>
 <title>YT016:も</title>
 <description>も!!</description>
 <capture>すもももももももももももものうち</capture>
</barrageInfo>
<barrageStyle>
 <bulletLanguage name="bulletml" />
</barrageStyle>

<bulletml type="vertical" xmlns="http://www.asahi-net.or.jp/~cs8k-cyu/bulletml">

<action label="top">

<!--攻撃開始--><!--攻撃開始--><!--攻撃開始-->


<wait>10</wait>
<actionRef label="yt016A01"/>

<wait>350</wait>
<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">-150</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>
<wait>10</wait>
<actionRef label="yt016A01"/>
<wait>10</wait>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">30</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">150</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>
<wait>10</wait>
<actionRef label="yt016A01"/>
<wait>10</wait>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">-30</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>


<wait>340</wait>
<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">-150</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>
<wait>10</wait>
<actionRef label="yt016A01"/>
<wait>10</wait>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">30</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">150</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>
<wait>10</wait>
<actionRef label="yt016A01"/>
<wait>10</wait>

<changeSpeed>
<speed>13</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">-30</direction>
<term>1</term></changeDirection>
<wait>5</wait>
<changeSpeed>
<speed>0</speed><term>1</term>
</changeSpeed>
<!--攻撃終了--><!--攻撃終了--><!--攻撃終了-->
</action>




<fire label="yt016F00">
<direction type="absolute">0</direction>
<speed>0</speed>
<bullet>
<action>
<wait>2</wait>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>100</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F01">
<direction type="absolute">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>2</wait>
<fireRef label="yt016F07"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>100</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F02">
<direction type="absolute">90</direction>
<speed>1</speed>
<bullet>
<action>
<wait>2</wait>
<fireRef label="yt016F05"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>100</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F03">
<direction type="absolute">180</direction>
<speed>1</speed>
<bullet>
<action>
<wait>2</wait>
<fireRef label="yt016F13"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>100</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F04">
<direction type="absolute">270</direction>
<speed>1</speed>
<bullet>
<action>
<wait>2</wait>
<fireRef label="yt016F05"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>100</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F05">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F06"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>96</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F06">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F08"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>92</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F07">
<direction type="absolute">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F09"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>96</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F08">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>88</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F09">
<direction type="absolute">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F10"/>
<fireRef label="yt016F11"/>
<fireRef label="yt016F12"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>92</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F10">
<direction type="absolute">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F26"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>88</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F11">
<direction type="absolute">90</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F26"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>88</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F12">
<direction type="absolute">270</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F26"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>88</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F13">
<direction type="absolute">180</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F14"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>96</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F14">
<direction type="absolute">180</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F15"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>92</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F15">
<direction type="absolute">160</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F16"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>88</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F16">
<direction type="absolute">150</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F17"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>84</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F17">
<direction type="absolute">130</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F18"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>80</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F18">
<direction type="absolute">110</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F19"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>75</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F19">
<direction type="absolute">90</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F20"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>70</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F20">
<direction type="absolute">70</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F21"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>65</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F21">
<direction type="absolute">50</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F22"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>60</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F22">
<direction type="absolute">30</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F23"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>55</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F23">
<direction type="absolute">10</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F24"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>50</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F24">
<direction type="absolute">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>45</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F25">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F26"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>84</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F26">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<fireRef label="yt016F27"/>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>84</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>

<fire label="yt016F27">
<direction type="relative">0</direction>
<speed>1</speed>
<bullet>
<action>
<wait>4</wait>
<changeSpeed>
<speed>0</speed>
<term>1</term></changeSpeed>
<wait>80</wait>
<actionRef label="yt016A02"/>
</action>
</bullet>
</fire>




<action label="yt016A01">
<fireRef label="yt016F00"/>
<fireRef label="yt016F01"/>
<fireRef label="yt016F02"/>
<fireRef label="yt016F03"/>
<fireRef label="yt016F04"/>
</action>



<action label="yt016A02">


<fire><direction type="aim">0</direction><speed>3</speed><bullet/></fire><wait>4</wait>
<fire><direction type="aim">0</direction><speed>3.5</speed><bullet/></fire><wait>4</wait>
<fire><direction type="aim">0</direction><speed>3</speed><bullet/></fire><wait>4</wait>

<repeat> <times>2</times> <action>

<changeSpeed>
<speed>7</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="absolute">0+$rand*360</direction>
<term>1</term></changeDirection>
<wait>3</wait>
<changeSpeed>
<speed>0.0001</speed><term>1</term>
</changeSpeed>
<wait>10</wait>
<fire><direction type="aim">0</direction><speed>3</speed><bullet/></fire>
<fire><direction type="aim">0</direction><speed>3.2</speed><bullet/></fire>
<fire><direction type="aim">0</direction><speed>3.4</speed><bullet/></fire>
<wait>4</wait>

<wait>10</wait>
<changeSpeed>
<speed>7</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="relative">180</direction>
<term>1</term></changeDirection>
<wait>3</wait>
<changeSpeed>
<speed>0.0001</speed><term>1</term>
</changeSpeed>

<wait>10</wait>
<fire><direction type="aim">0</direction><speed>3</speed><bullet/></fire><wait>4</wait>
<fire><direction type="aim">0</direction><speed>3.5</speed><bullet/></fire><wait>4</wait>
<fire><direction type="aim">0</direction><speed>3</speed><bullet/></fire><wait>4</wait>

<wait>10</wait>

</action> </repeat>

<repeat> <times>2</times> <action>
<changeSpeed>
<speed>7</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="aim">-40+$rand*80</direction>
<term>1</term></changeDirection>
<wait>7</wait>
<changeSpeed>
<speed>0.0001</speed><term>1</term>
</changeSpeed>
<wait>10</wait>

<fire><direction type="relative">0</direction><speed>3</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.1</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.2</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.3</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.4</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.5</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.6</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.7</speed><bullet/></fire>
<fire><direction type="relative">0</direction><speed>3.8</speed><bullet/></fire><wait>4</wait>

<wait>10</wait>
<changeSpeed>
<speed>7</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="relative">180</direction>
<term>1</term></changeDirection>
<wait>7</wait>
<changeSpeed>
<speed>0.0001</speed><term>1</term>
</changeSpeed>

<wait>10</wait>
<fire><direction type="aim">0</direction><speed>5</speed><bullet/></fire><wait>4</wait>

<wait>10</wait>

</action> </repeat>

<wait>10</wait>
<wait>$rand*20</wait>

<changeSpeed>
<speed>3</speed><term>1</term>
</changeSpeed>
<changeDirection>
<direction type="aim">0</direction>
<term>5</term></changeDirection>

<wait>10</wait>
<fire><direction type="aim">0</direction><speed>2</speed><bullet/></fire>
<fire><direction type="aim">-20</direction><speed>3</speed><bullet/></fire>
<fire><direction type="aim">20</direction><speed>3</speed><bullet/></fire><wait>4</wait>
</action>
</bulletml>
</barrage>